Blue

VR spatial sound

Virtual Reality, Unreal Engine Blueprint

An exploration of sound in virtual space created with, cinema 4D, Reaper and Unreal Engine. 

The project aims to discover how spatial sound design would help convey spatiality in virtual reality.

CATEGORY:

VR Spatial Sound

ROLE:

Content and VR Designer

SOFTWARE:

Unreal Engine Blueprint

SketchUp

Rhino

Reaper

YEAR:

2019

Project Developments

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Understanding of Spatial Sound

Recorded multiple 360 videos with spatial audio where sound design is at the center of the concept/scenario/setting.

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Ideation

The initial idea of creating a fairytale-like dynamic environment with environmental sound, character whispering, crystals chiming, and floating sparks ringing etc

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3D Modeling

3D modeling all contents in Cinema4D

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Spatial Sound Record and Edit

Record Ambisonic audio with Zoom H3-VR Recorder for spatial sound demo. Experiment with Reverb / Delay / EQ / Compression to create a sense of space in Reaper and Spatial Workstation plugin.

VR Spatial sound in Unreal Engine

All edited audio demos are input into Unreal Engine to sync and align with environmental context to create immersive listening experience